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发表于 2013-6-25 20:12:29
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From Bert “Cysion” Beeckman and the FE team:
来自AOFE团队负责人Cysion:
"Almost 2 years ago, a group of long-standing fans of the game started to explore the limits of the AOE II engine and discovered that those limits had not been reached yet. With a good portion of confidence we expanded our unofficial project with talent around the globe as more people joined our quest to breathe new life into the game. Starting from a group of passionate hobbyists, we expanded our approach into a streamlined development cycle. However, one key player was missing in this whole story, Microsoft.
大约是2年前,一个长久坚持的帝国时代玩家开始探索帝国时代2的游戏引擎限制,并且发现那些限制到现在还没修复。于是我们开始了我们的全球范围的非官方工程,更多的人加入了进来,使这款游戏重获新生。我们疯狂沉迷在这里面,我们拓展了我们的团队,优化游戏结构。
但是,一个关键角色没有出现在这个传奇里——Microsoft
Once we felt like we had created something truly unique, we went ahead and approached Redmond. Little did we know they had a rekindled interest in AOE II as well, with AOE2 HD already under development behind the scenes. Thanks to the shared excitement for the franchise between both parties, we are thrilled to have an opportunity to bring the community’s expertise to AOE II HD!”
当我们觉得我们已经创造了真正独特的东西,我们去找了雷蒙德(负责人)。我知道了一些他们重新燃起了对帝国2的兴趣的信息,随着HD出现在我们的视野中。在两种角色间转换非常兴奋(民间→官方合作),非常荣幸加入HD团队。
Aging up – bring on the new technologies!
You will be able to see things happening immediately.这一切发生很突然
Throughout the summer we’ll be providing a series of patches to the core title to continue improving the game, fix bugs,
improve performance, and more.
今夏我们将发布一些补丁来改善游戏,比如修复BUGs和提高展示水平。
We are currently doing some internal testing with some updated builds (beta patch 2.4) as part of the transition to SkyBox and today will be opening it up to the public.
我们正在做2.4补丁的一些内部测试,今天就公布
In this beta patch we are looking at a few issues introduced previously (control group hotkeys), several game bugs (tech tree scaling), and experimenting with some technically challenging, but often requested features (much larger unit select sizes, changes to internal framerates, pixel vs tile scrolling, etc). Because of the extent of this update, we’ll keep it in beta to get your feedback, then focus on optimizing it with 2.5 to push out to everyone.
2.5补丁将在帧率,画面上都有很多技术性变化。
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