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本帖最后由 ericzhu 于 2012-12-28 09:41 编辑
@SFR @YangBB RT
大家见此贴,另外如何在官网发帖能换行,结果全挤到一块去了。
以下为英文版
再帮我到原帖顶个五星吧,太感谢了。
https://forums.ageofempiresonline.com/forums/thread/334736.aspx
因为我是直接打英文的,所以没有中文版,不好意思
标题:I think persia is too weak to atk the other 5, what balance have u done?
like the title, i have saw most of the pvp vedio in the internet , but most of them were beated by other 5 cvil , and the 2 player's ability is the same ,but the perisa player try his best but it help nothing.
i want to say becauseof the bad balance .
First, the perisa spearman, i dont know why it is too dear .40food and 30 gold, but health is only 240, atk point is also very low , but it is too expensive that i must think a few second to build them , i think if the spearman has 270 health and 15atk is worth of his pay.
then, you called the sparabara is fat , but he has only 240 health , and his champion technology is to commmon, add 15% health,and add 15% atk point.
do u think sparabara need atk , so why u add him atk point , and add only a little health? i think add 25% health and have 260 health is fair.and if sparabara have *1.5 atk archer ,it will be more good.
third, although the asabara is too strong, but it is too dear, i think u can low it to 65food 50gold, will be good for perisa.
fourth,the immortal, the immortal is worth of his pay , but his champion technology is too usely . look at babylun's Royal Guard,he is only 1 point , but is simily to immortal. and look at Norse' harjar, he also has 1 point and simily to immortal . so why immortal must have 2 point ?and his champion is only decrease 1 point but isnt add another useful technology to him, such as more health or other addatk to other army. so i think immotal should have 1 point originally, and his champion techonology is add more atk or other useful technology.
fifth, the perisan religious's technology, i think the reverse aspect of the technology is too strong , i think it must be decrease, or it wont be a technology , it will be a useless technology , have u see anyone learn the golden villager technology? let the villger become gold is a good method , but it is still too dear , 40 gold a villager!!! i think 20 gold a villager is fair ,then some perisan will choose this technology. and the technology to decrese the army's 30% build time , and add 15% resause ,i think it is also to dear , i think 10% is fair.the same as the immortal , i think add 15% resause is fair.
sixth, the mounted archer , i still think it is too dear ,70wood and 60gold, but it isnt as power as chariot archer , so i think 50wood 60gold is fair. and perisan will build more mounted archer to join the war. slao , the war wagon 's health is too low , i think 600 is a fair number.
so these are all of my thought. i wish u can adopt it . ty
以下是中文翻译:
(我也懒得去翻了,所以用了有道,如果翻出来的中文看不懂,就说明我的英语水平进步了,如果翻出来看得懂,就说明我的英语水平还是老样子)
喜欢这个头衔,我已经看到了大部分的pvp视频在互联网上,但是大多数都被其他5 cvil殴打,和2球员的能力是相同的,但是perisa球员尝试他的最佳状态,但它帮助什么。
我想说因为坏的平衡。
首先,perisa枪兵,我不知道为什么它太贵了。40食品和30黄金,但健康只有240,atk点也很低,但它太贵了,我必须想几秒到构建它们,我认为如果枪兵有270健康和15 atk值得他的工资。
然后,你叫sparabara很胖,但他只有240健康,和他的冠军技术是commmon,添加15%健康,并添加15% atk点。
你认为sparabara需要atk公司,所以为什么你加入他的观点,并添加只atk有点健康吗?我想添加25%的健康和有260健康是公平的。如果sparabara有* 1.5 atk弓箭手,它将更加好。
第三,尽管asabara太强大,但它太贵了,我觉得你可以低到65年食品50金,将有利于perisa。
第四,不朽的,不朽的值得他的工资,但是他太usely冠军技术。看看babylun皇家卫队,他只有1点,但是,simily不朽。看看挪威的“harjar,他也有1点和simily到不朽。那么为什么不朽必须有2点吗?和他的冠军只减少1点但不是添加另一个有用的技术,他,比如更健康或其他addatk其他军队。所以我认为immotal应该有1点最初,和他的冠军技术是添加更多atk或其他有用的技术。
第五,perisan宗教的技术,我认为相反的方面的技术太强烈,我想它一定是减少,或它不会成为一个技术,这将是一个无用的技术,你看到有人学习黄金村民技术?让villger成为黄金是一种好方法,但它仍然是太贵,40金一个村民! ! !我认为20黄金村民是公平的,那么一些perisan会选择这种技术。和技术decrese军队的30%的构建时,添加15% resause,我认为它也亲爱的,我认为10%是公平的。一样的不朽,我想添加15% resause是公平的。
第六,安装弓箭手,我仍然认为它太贵了,70年的木头和60黄金,但它不是作为权力战车阿彻,所以我认为50木60黄金是公平的。和perisan将建造更多的安装阿切尔加入战争。slao,战争货车的健康太低,我认为600年是一个公平的号码。
所以这些是我所有的思想。我希望你可以采用它。泰
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